close
close

Shocking study: Video games have a positive effect on mental well-being

In an unprecedented revelation, a recent study has refuted the traditional stereotype that video games are harmful to mental health.

This misconception has been challenged by groundbreaking research that is changing our understanding of gaming and wellbeing.

But can video games and mental well-being really go hand in hand? In the most comprehensive study of its kind, a team of tireless researchers set out to answer this very question.

The study, aptly titled “Causal Effects of Video Games on Mental Well-Being in Japan 2020–2022,” shattered common assumptions and stereotypes and painted a radically different picture of the impact of games on our mood and mindset.

Survey on video games and mental health

The researchers' journey into the data begins with the analysis of a whopping 97,602 survey responses collected during the COVID-19 period from Japanese residents ages 10 to 69.

The findings suggest that owning a games console and increasing gaming intensity leads to a significant improvement in psychological well-being.

The fascinating world of consoles did not go unnoticed by researchers. Using machine learning, they discovered that different consoles had different effects on mental health.

The PlayStation 5 showed smaller benefits for teenagers and women, while the Nintendo Switch painted a better picture among teenagers.

Quantifying the console effect

The numbers speak for themselves. Owning a Nintendo Switch improved mental health by 0.60 standard deviations, while owning a PlayStation 5 led to an improvement of 0.12 standard deviations. Owning a PlayStation 5 also increased life satisfaction by 0.23 standard deviations.

Their unique experimental design using gaming console lotteries during supply shortages caused by COVID-19 establishes a causal link between gaming and improved mental health.

“Our findings refute common stereotypes that gaming is harmful or merely produces temporary euphoria,” said Hiroyuki Egami, PhD, assistant professor at Nihon University.

“Our naturalistic experimental design allows us to say with confidence that gaming actually leads to improved well-being and is not just associated with it.”

Shafiur Rahman, PhD., senior assistant professor at Hamamatsu University School of Medicine, offered his own perspective.

“As an epidemiologist, I have often encountered concerns about the negative effects of gaming. However, the robust methodology of this study challenges these biases. It highlights the need for a more nuanced approach when studying the effects of digital media on health,” Rahman concluded.

Not all video games improve mental health

This study not only challenges the negative stigma attached to gaming, but also highlights the fact that not all games and gaming platforms have the same effect on individuals.

The Nintendo Switch appears to offer greater psychological benefits, especially for children, thus disproving the stereotype that games are generally harmful to the younger population.

Although the data for this study were collected during the COVID-19 period, the authors emphasize the need to confirm these results in other contexts.

Regardless, there is no denying that this robust methodology provides compelling evidence of the positive link between video games and improved mental well-being.

Impact on gaming culture

This study provides important insights into gaming culture and society’s perception of digital entertainment.

Although there is still a stigma attached to video games, it is crucial for parents, educators and policymakers to recognize the positive effects of gaming on mental health.

By changing our perspective, we can have more balanced discussions that highlight the positive aspects of gaming.

By promoting healthy gaming habits, we can build a more inclusive and innovative gaming industry that prioritizes wellbeing alongside entertainment and encourages creativity and community engagement.

Understanding gaming and mental wellbeing

This important research paves the way for a more nuanced understanding of digital media consumption and provides important insights for policy makers and international organizations such as WHO and UNICEF.

By emphasizing balanced screen time and providing educational content, individuals can be further empowered to manage their digital lives responsibly.

So the next time you pick up your controller or handheld device, remember that you're not just playing—you're also doing something good for your mental health. Keep playing.

The study was published in the journal Nature Human Behavior.

—–

The team that brought this research to life comes from prestigious institutions such as Osaka University, Hamamatsu University School of Medicine, Takasaki City University of Economics, National Graduate Institute for Policy Studies and Nihon University.

—–

Like what you read? Subscribe to our newsletter for exciting articles, exclusive content and the latest updates.

Check out EarthSnap, a free app from Eric Ralls and Earth.com.

—–