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Ragnarok Patch 4 released, fixing texture streaming, NVIDIA memory leaks and AMD FSR issues

Jetpack Interactive has released Title Update 4 for the PC version of God of War: Ragnarok. According to the changelog, this patch fixes some NVIDIA memory leaks as well as some texture streaming and AMD FSR issues. So let's take a closer look.

Patch 4 replaces NVIDIA Streamline to address a memory leak issue when switching between different frame gen settings. In addition, several issues related to the authentication flow are solved.

As mentioned, this update fixes some texture streaming issues. For example, it fixes an issue where game textures would unload when looking at the menu for a long time. It also fixes an issue where textures and models would appear when loading between realms when fast traveling between realms. However, when you return to the title screen, you still experience some texture streaming issues.

Update 4 includes some AMD FSR fixes. For example, AMD FSR-FG flickering in the pause menu is fixed. Additionally, some AMD FSR-FG performance and frame pacing issues are resolved. So in theory, AMD FSR FG should work better than before. The patch also fixes a small memory leak that could occur when turning AMD FSR-FG on and off.

Finally, Patch 4 fixes an issue where the Steam input did not work when playing in offline mode. Oh, and it also fixes an issue where the DualSense controller wasn't working wirelessly.

It's also worth mentioning that Jetpack Interactive released another patch for GoW: Ragnarok on Friday. This patch fixed an issue that could reset the HDR setting. It also fixes many VRAM memory leaks and issues. For example, the VRAM texture cache algorithm has been changed to reduce VRAM usage, which could lead to performance degradation over time.

As always, Steam will download this update the next time you launch its client. You can also find the full changelog below.

God of War Ragnarok Patch 4 release notes

      • Fixed a crash that sometimes occurred when viewing the diary
      • Fixed a crash related to the authentication flow when booting the game
      • Fixed several issues related to the authentication flow and allowed for better communication about what is happening to the user
      • Fixed an issue that caused game textures to unload when looking at the menu for a long time
      • Fixed an issue where textures and models would appear when loading between realms when fast traveling between realms
      • NVIDIA Streamline has been replaced to address a memory leak issue when switching between different frame gen settings
      • Fixed AMD FSR-FG flickering in the pause menu
      • Fixed AMD FSR-FG performance and frame pacing issues
      • Fixed small memory leak when turning AMD FSR-FG on and off
      • Fixed an issue where Steam input would not work when playing in offline mode
    • Fixed an issue where the DualSense controller did not work wirelessly